OpenFL running slow on the Apple TV

Fixing sockets on nextGen would be great. I tried using sys.net.Socket instead, but that seems broken for any returned server message that exceeds a single line: Openfl.net.Socket targeting cpp/neko unless I’m doing something wrong…

The AppleTV could be a great platform for home automation and physical computing projects that can output directly to a big screen and comes with a remote, but working networking is essential in this kind of setup…

As sockets work quite fine in _legacy, the question is what is easier? supporting _legacy on tvos or fixing sockets? Another way would be to figure out what the problem is with sys.net.Socket, which seems almost there…