Hello guys!
Now that the Windows version of my escape game is working (no more TextField issues), I decided to port the game to Android.
The game just crashed. Then, I thought “maybe because it’s an old fashioned OpenFL project. Let’s try Nyan Cat”. However instead of crashing, there is just a blank (white) screen.
According to LogCat the resources were not found:
08-30 23:40:10.617: W/PackageManager(1289): Failure retrieving resources for org.openfl.samples.nyancat: Resource ID #0x0
08-30 23:40:10.698: D/SFPerfTracer(299): layers: (2:10) (FocusedStackFrame (0xb65a0000): 0:98)* (DimLayer (0xb65ff000): 0:49)* (DimLayer (0xb6694000): 0:4)* (com.android.systemui.ImageWallpaper (0xb663c000): 1:224)* (StatusBar (0xb6684000): 3:3689)* (org.openfl.samples.nyancat/org.openfl.samples.nyancat.MainActivity (0xb668f000): 1:103)* (SurfaceView (0xb6699000): 97:9027) (NavigationBar (0xb672d000): 78:127)
08-30 23:40:11.712: W/PackageManager(1289): Failure retrieving resources for org.openfl.samples.nyancat: Resource ID #0x0
After haxelib list
we have this:
- actuate: [1.8.6]
- box2d: [1.2.3]
- firetongue: [1.0.0]
- haxelib_client: [3.2.0-rc.3]
- hxcpp: [3.2.102]
- layout: 1.2.0 [1.2.1]
- lime-samples: 2.3.0 2.5.1 [2.6.0]
- lime: 2.4.8 2.5.1 2.5.2 [2.6.1]
- openfl-ouya: [1.0.2]
- openfl-samples: 2.2.2 3.1.0 [3.3.0]
- openfl: 3.1.2 3.2.0 3.2.2 [3.3.2]
- svg: [1.0.8]
- swf: 1.8.9 1.9.1 [2.0.1]
- task: [1.0.6]
Any ideas?
Thanks for your time