OpenFl 4.0.0 Shader example

Take a look on current BlurFilter implementation in OpenFL, I’ve also posted some information here: 2D topdown lights with shadows demo Not really a tutorial, but if you look a bit into it, you should be good to go, it’s not really that difficult once you have basics working.

Also this: http://www.openfl.org/blog/2016/10/11/custom-shaders-audiosource-and-more-openfl-4-3-and-lime-3-3-released/