Oh, right, try uint8Array.buffer
, or I think you can cast it like this:
var bytes:Bytes = bitmapData.image.buffer.data;
I think that will do the conversion for you as well
Oh, right, try uint8Array.buffer
, or I think you can cast it like this:
var bytes:Bytes = bitmapData.image.buffer.data;
I think that will do the conversion for you as well