I didn’t see your commits to openfl/openfl on GitHub. I suppose you didn’t push your changes yet.
Once you do, how do I test this? Is there any way to avoid uninstalling and reinstalling OpenFL using a zip download of the GitHub repository? (I’m pretty new to Haxe/OpenFL still).
Also, what are the official “channels” for release? Is it possible to get email notification (eg. via a mailing list), or is there an RSS feed I can tap into?
Back to this one again - I’m still not able to run on my old 2.3.5 device nor in the emulator with a similar 2.3.x version. This was using the latest limes - either 2.0.6 Lime and I also tried the latest lime dev repo.
I recently changed the emulator in dev to use X86, I’m not sure how old of an emulator would work, as I (think?) that older API emulators do not support host GPU mode, which means that the GLES2 API breaks.
Do you get any specific errors trying on a device?
That’s strange. Both of these are guarded by version checks, the onStart call to setSystemUiVisibility is behind something that should work for only API 16 or newer devices (the method itself was added in API 11) and the onTrimMemory call is added for API 14 or newer devices.
I think I read something about some systems reading the whole Java file and throwing up its hands “I don’t know what that is!” before it even executed the code
...\Android SDK\tools\ant\build.xml:601: The following error occurred while executing this line:
...\Android SDK\tools\ant\build.xml:653: The following error occurred while executing this line:
...\Android SDK\tools\ant\build.xml:698: null returned: 1
Would you mind trying an OpenFL sample, and see if it works for you?
I think Ant might have some difficult to understand errors, which might occur from spaces in your directory path, or spaces in the project or output file name