MacOS X and Android Issues


I have updated to latest lime and openfl today.
But I have issues with MacOS target like missing graphics and missing mask support it seems.
I can show screenshots. Also rendering is done at wrong position and scale sometimes.

When building for Android I get the following error.

:app:compileDebugJavaWithJavac - is not incremental (e.g. outputs have changed, no previous execution, etc.).
/Users/andreas/Development/pixelracoons/pirates_code_hx/Export/android/bin/app/src/main/java/org/libsdl/app/ error: diamond operator is not supported in -source 1.6
            mLastBluetoothDevices = new ArrayList<>();
  (use -source 7 or higher to enable diamond operator)
1 error
:app:compileDebugJavaWithJavac FAILED

Any ideas?

Many thanx and

Best regards

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That Java compiler error seems identical to the one here: Android build problem with lime 7.3.0

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I’m sorry to hear this!

I cannot say that I have seen the issues you are having on macOS, but sometimes there are problems that we do not see while testing development versions.

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