Flash Player supports loading of SWF files, but OpenFL does not include an ActionScript interpreter. This means you cannot load a SWF on mobile, as if it were Flash Player (though you could do this with OpenFL and AIR)
However, you can use the “SWF” library to load assets, even at runtime. SWFLite has additional benefits, but the regular “SWF” type can be used manually:
‘var swf = new format.SWF (bytes);"’