Could you also try -Dopenfl-disable-display-render
?
Now it’s just a black screen with a lot of warnings
WebGL: INVALID_OPERATION: uniformMatrix4fv: location is not from current program
WebGL: INVALID_OPERATION: uniform4fv: location is not from current program
WebGL: INVALID_OPERATION: drawElements: no valid shader program in use
Okay, thanks for letting me know. I’m sorry for the trouble. It sounds like this has something to do with setting image uniforms, but I think it will be harder to track down
It’s all good, I can roll back to an older build but I love trying the new stuff.
This commit might make a difference:
It’s kinda of hard to do that right now because I’m pressed for time. Plus what I’m using is a part of production now, I would have to switch back and use the GitHub you gave me. I’ll try it later when I got some down time.
That’s okay, thanks anyway for bringing up this issue, and if its not resolved yet, hopefully we’ll find it soon
I turns out the problem shows up on Windows 10 version of Google Chrome, it works fine under FireFox.