I’m trying to add DropShadowFilter / BlurFilter / GlowFilter to a simple Sprite on stage.
If i target flash, it looks and behaves fine. When i target HTML5, i see nothing.
The wiki says “Available on all platforms” (link).
Am i doing something wrong?
Right now there is little to no support for filters on any target but Flash.
The good news is that we are working on implementing custom shaders and filters for OpenFL next on every target that uses OpenGL. Here is the PR and discussion https://github.com/openfl/openfl/pull/697