Android, fatal crash caused by Assets.getSound , Assets.getMusic

Really Sorry for the slow reply (imminent house move) - just updated to Lime 2.9.0, openFL 3.6 and all graphic and sound assets are loading fine for me for all the targets i currently use (Flash, HTML5, Neko, Windows Android) for my current 2 projects !

great stuff, you’re doing a grand job !

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