3D transformations on OpenFL?

Hi, is there a way to apply the usual 3D transformations we find on Flash player using OpenFL on Flash and HTML5 targets? I’m looking to manage the “z”, “rotationX”, “rotationY” and “rotationZ” properties.

We don’t have plans to support those at the moment, as we work more on the 2D features, it might make sense to patch in support for this as well, though it would not work on canvas, DOM and certain other renderers :slight_smile:

Oh, thank you, Joshua. Working on these transformations can be really challenging…