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Topic Replies Activity
Can't access asset files after update on iOS 12 January 16, 2020
VS Code lime extension passes incorect arguments 2 January 16, 2020
Error on rebuilding Lime for Android 6 January 15, 2020
[HTML5] throw new Error("text") is not shown in browser console 4 January 15, 2020
Non-rectangular display object mask gives rectangular display 3 January 13, 2020
Best way to dispose of Away3D views? 3 January 10, 2020
Opening HTML5 Project using local host vs local file (macOS) 2 January 9, 2020
Non-standard characters are not appearing 2 January 9, 2020
[Away3D] does it support FBX format? 6 January 9, 2020
How to use Class to store an array of differnt classes 6 January 6, 2020
Sounds play twice on iOS 9 December 28, 2019
[HTML5] initial-scale in viewport meta is not considered in chrome fullscreen 4 December 21, 2019
[HTML5 on Android] fps drops during some time with loseless setting of swf images 5 December 19, 2019
Old performance does not return? 38 December 9, 2019
Hardware render <window hardware = "?"> 3 December 6, 2019
Recurring Lags (Mouse Event) on Neko & CPP 13 December 5, 2019
Unable to compile in CPP 9 December 4, 2019
CSS shadowBlur? 9 December 2, 2019
Assigning a Class to a graphical object 3 December 2, 2019
Android: SDL Error, dlopen failed.. libc.so not found 38 November 29, 2019
Error #2015: Invalid BitmapData on Assets.getBitmapData 1 November 25, 2019
Assets.cache.setBytes? 1 November 26, 2019
[HTML5] Create BitmapData from zipped png 3 November 25, 2019
Unload asset library 13 November 25, 2019
Lime not working in Visual Studio Code when installing Haxe 4 5 November 12, 2019
Haxelib run openfl process error, if using local haxelib repo 3 November 11, 2019
[HTML5] Possibilities to control GC 3 November 11, 2019
[OpenFL 8.9.5, HTML5] SWF assets, wrong bitmap scale and iPad issue 2 November 8, 2019
Starling + Away3D 3 November 8, 2019
[Stage3D, Away3D] allow-high-dpi="false" 2 November 7, 2019