Announcements


Topic Replies Activity
"OpenFL Project Configuration for Power Users" (Haxe Summit 2018) 1 May 21, 2018
"What I Wish I'd Known When Creating Our Mobile Pipeline" (Haxe Summit 2018) 1 May 21, 2018
OpenFL Next (Haxe Summit 2018) 1 May 21, 2018
OpenFL Advanced (Haxe Summit 2018) 1 May 21, 2018
New OpenFL community chat available! :smile: 28 February 21, 2018
Haxe 3.4.2 installer script for Linux 7 December 18, 2017
Lime 5.9.1 and OpenFL 6.5.1 Released 1 November 30, 2017
OpenFL 6.5.0 and Lime 5.8.2 released! 10 November 22, 2017
OpenFL 6.4.0 and Lime 5.8.1 are out! 6 November 7, 2017
OpenFL 4.5 and Lime 3.5 are Here! 1 December 16, 2016
OpenFL 6.2.1 and Lime 5.7.0 Released 1 October 10, 2017
Workaround for deprecated NMEPreloader 8 August 26, 2017
OpenFL 6.0 is Now Available! 2 August 4, 2017
OpenFL 5.1 available 28 July 10, 2017
New releases (OpenFL 5.1.5, Lime 5.2.1) 3 June 26, 2017
New builds.openfl.org 1 June 8, 2017
OpenFL 4.2 and Lime 3.2 Released 1 September 20, 2016
Updated OpenFL and Lime Releases 1 January 17, 2017
Upcoming Changes to How We Name Versions 1 January 20, 2017
OpenFL 4.7 and Lime 3.7 Released 1 January 25, 2017
Using the Improved OpenGL Bindings in Lime 4 9 April 22, 2017
Runtime SWF Support in OpenFL 4.9 2 March 23, 2017
OpenFL 4.7.3 and Lime 3.7.2 released 1 January 27, 2017
Lime 3.6.2 Released 1 January 19, 2017
OpenFL 4.6.0 released 1 January 20, 2017
About the Announcements category 2 December 21, 2017
Custom Shaders, AudioSource and more -- OpenFL (4.3.0) and Lime (3.3.0) Released 6 November 5, 2016
Improved Support for Starling 5 October 18, 2016
OpenFL 4.1 and Lime 3.1 are Now Available 2 August 30, 2016