I’m stuck getting the latest versions of openfl and lime running with haxe 3.2.1 on the Raspberry Pi.
If there’s anyone else who would like to help out and could we maybe create a Raspberry Pi focus group?
Maybe outside this forum , but with reporting back progress we make.
Or a separate thread?
I know the Raspberry Pi (with raspbian) is a bit different from the other targets because you won’t be able to run from a desktop environment ( maybe in the future ) But it would be awesome to be able to create User Interfaces and Games without having to resort to python or c++.
I have been successful with older versions of openfl and lime as you can see in this thread.
But now it’s time to adapt to the newer versions.
Here’s my progress so far:
Right now, it is possible to compile Haxe 3.2.1 on Raspbian Jessie because you can install the required ocaml 4.x libs.
I have neko, haxe, haxelib compiled and can run all of them
I can get the latest openfl and lime from git and compile them.
The SimpleImage lime-sample works ( other demos throw segmentation faults)
But OpenFL doesn’t work at the moment:
As soon as you use addChild the app Freezes.
There’s no more events (i.e. enterframe), the mouse doesn’t move and the keyboard doesn’t work anymore.
And it seems I even have to reboot the Pi before I can get an openfl-app to run with a working mouse and keyboard again.
At the moment I’m doing all the work using SublimeText (via samba on a mac) and that’s very cumbersome.
If any of you has any tips for a better workflow, they are more than welcome…
( my other computer is a mac )