Hi, I just installed HaxeDevelop and started using it with the current versions of haxe/lime/openfl. I created a simple OpenFL project for testing and hwen I try to build it for the Windows target, I get this error:
Error: 64bit is not automatically supported for this version of VC. Set HXCPP_MSVC_CUSTOM and manually configure the executable, library and include paths
It works fine for Flash or Neko. What can I do to solve it?
Another question: this seems a 32/64bit target issue, right? I want to have my executable running on 32bit systems (even if I’m using a 64bit machine to build it). What can I do to adjust it?