Hello everyone, my name is Milton and I am a videogame developer.
Most of the games I develop must run on HTML5 and are made on the barebones of OpenFL, so for implementing animations I used to rely on the Spritesheet library (by skylarkstudio)
However, while working on a bigger project I ran into OpenFL’s Tilemap and its performance got me charmed.
This is why I wrote a Tilemap implementation of Spritesheet.
Meet Mapsheet, where animation and Tilemaps meet.
haxelib install mapsheet
I owe you a bunnytest. Will come back when I have one <3
Thank you for your time, and have a nice day