[HTML5] howler deprecation

Hi,
when my game starts in Chrome the console shows this message

howler.min.js:2 [Deprecation] GainNode.gain.value setter smoothing is deprecated and will be removed in M64, around January 2018. Please use setTargetAtTime() instead if smoothing is needed. See https://www.chromestatus.com/features/5287995770929152 for more details.

Do you think this could cause problems if howler won’t be updated?

i also noticed it, but so far no sound problems with my game.


We’ll update fairly soon

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I still receive the warning, and now there is a new one, so I have these two warnings

[Deprecation] GainNode.gain.value setter smoothing is deprecated and will be removed in M64, around January 2018. Please use setTargetAtTime() instead if smoothing is needed. See https://www.chromestatus.com/features/5287995770929152 for more details.

[Deprecation] AudioParam value setter will become equivalent to AudioParam.setValueAtTime() in M65, around March 2018  See https://webaudio.github.io/web-audio-api/#dom-audioparam-value for more details.

I have Haxe and all libs updated.

I think Howler is updated in the source, we haven’t pulled it yet since it has some issues on Firefox, but we’ll try and revisit this

Ok, thank you, I hope this won’t cause the apps to suddenly stop working “around January 2018”.

Tracking here: https://github.com/openfl/lime/issues/1147