Hi, recently found this extension which looks fantastic:
However I would also like to try adding microtransactions to my game through Steamworks. It doesn’t seem like the extension supports that. Should I try to start a new extension of my own, or download this one and build on it directly from the haxelib directory? This would cause conflicts if there is a future update to the extension itself, but I should be able to manage.
I realize I can fork/pull request to bring changes into the main repository, but I’m usually not the kind to share my own messy code, and I would fear making changes that affect the consistency of the current extension.
Fair enough, I’ll keep that in mind. I’m still very shaky with extensions though.
As a starting point, would I jump into the Steam.hx file to put in some mockup methods, then start building those toward the native code? I’m hoping I can just observe and mimic how to wire this up.
When attempting to do ‘haxelib install extension-steamworks’ I just receive “No Such Project”
In the readme it says I need to point the extension to the steam SDK. But where is hxcpp_config? Do I create it? Is it a global file, or per project? Alternatively, can I put something like this in my application.xml: