I am converting a game that uses starling.
I make a classe that extends Starling Sprite. In some point inside that class i trace this object
when target html5 i have the following error:
Uncaught RangeError: Maximum call stack size exceeded
at Array.toString (native)
I realize that if I add the method toString() to the EventDispatcher.hx (starling) the error is gone.
I don’t know, but I think this methot is missing on Starling library.