on html5, DropShadowFilter makes some noisy edges on my vector graphics made in Animate.
Is there a way to improve the rendering ? I’ll try to convert my vector to bitmap in Animate, but I have the same result.
What if you use Export as Bitmap in Adobe Animate? That should cause it to do the drop-shadow itself, and to output that in the SWF output that we process. That gets the same look you have in Animate, without keeping the asset from being editable
Export as Bitmap
If I Export as Bitmap with the DropShadow made in Animate, it works of course. Thanks for the tips. But I need to do that for all animated parts of the character otherwise I can’t have it animated
I guess the openfl DropShadowFilter needs some improvement!
Yeah, ultimately it comes back to having a good gaussian blur implementation. With a blur implementation that’s fast and high quality, that forms the backbone for implementing glow, blur and drop shadow properly