Hello.
I’m trying use
#if mobile
someSprite.width = 200;
#end
it doesnt work on IOS for example or Android I see.
I want to check - mobile browser or desktop browser. Thanks
Hello.
I’m trying use
#if mobile
someSprite.width = 200;
#end
it doesnt work on IOS for example or Android I see.
I want to check - mobile browser or desktop browser. Thanks
You can’t do that with conditional compilation, that happens at compile time - you need some check that happens at runtime with a regular if
.
I’m not sure if OpenFL has something built-in for this. Check out Flixel’s implementation for it, that maybe be helpful:
Here is a sample of the code to detect mobile browser :
Big Thanks guys!!!