Hi.
class CTMPreloader extends DefaultPreloader
...
override public function onInit():Void
{
trace(1)
Assets.loadLibrary("swf-library").onComplete(function(_)
{
trace(2);
this._loader = Assets.getMovieClip("swf-library:LoaderCore");
addEventListener(Event.RESIZE, onResize);
onResize(null);
});
}
override public function onLoaded():Void
{
trace(3);
removeEventListener(Event.RESIZE, onResize);
Timer.delay(loaded, 2000);
}
Traces - 1,2,3 - if simulate loaded, but if start simple html5 build, traces 1,3,2 - why? I want to load some aasets before, the app starts load, i want to prevent all of init/progress/loaded methods while my assets will be available
Thx