Compiling openfl applications



short question. I have to wait some decent time when compiling my openfl application.
Is there a way to utilize multiple hardware threads when compiling?

Many thanx and

Best regards


The C++ build process should be multi-threaded, but using a Haxe compilation server should help speed up the Haxe portion of the build process:

Open a window and start a Haxe compilation server process

haxe --wait 6000

Then in another, run a command like this:

openfl test windows --connect 6000

(it should speed up subsequent builds)