Hi,
short question. I have to wait some decent time when compiling my openfl application.
Is there a way to utilize multiple hardware threads when compiling?
Many thanx and
Best regards
Andreas
Hi,
short question. I have to wait some decent time when compiling my openfl application.
Is there a way to utilize multiple hardware threads when compiling?
Many thanx and
Best regards
Andreas
The C++ build process should be multi-threaded, but using a Haxe compilation server should help speed up the Haxe portion of the build process:
Open a window and start a Haxe compilation server process
haxe --wait 6000
Then in another, run a command like this:
openfl test windows --connect 6000
(it should speed up subsequent builds)