Assets.getBytes of embedded binary asset compiled in dce full mode causes $nargs exception

Hello!
I want to embed assets and eliminate all dead code.

1. <haxeflag name="-dce" value="full" /> + <assets path="assets/translation" rename="translation" include="*.mo" type="binary" /> = OK
2. <haxeflag name="-dce" value="std" /> + <assets path="assets/translation" rename="translation" include="*.mo" type="binary" embed="true" /> = OK
3. <haxeflag name="-dce" value="full" /> + <assets path="assets/translation" rename="translation" include="*.mo" type="binary" embed="true" /> = ERROR

What should I do (besides sticking with dce std)?

Should be fixed, thank you :slight_smile:

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