Haxe


How to load library (used to work for me and stopped working)? (3)
How asset packing might be added to the tools (7)
How to make my game run faster than 60fps on windows? (7)
Loaded SWF's graphic not proper and of low quality (8)
Video HTML5 target on Mobile (12)
Opening file with spaces in it's name on cpp target (3)
Graphics.lineTo error on OpenFL 7.1.2 (5)
Segfault on Linux when adding Tile to Tilemap which has been empty for a while (3)
Suggestion: better preloader for HTML5 target (8)
Tile.colorTransform.color has no effect? (8)
Windows Build: redistribuables and embedded exe (8)
How to access AMF3 binary data from files (SOL)? (8)
Mp3 sounds on windows target? (6)
Error: float_of_string - windows target (11)
No longer able to embed fonts on OpenFl 7.1.2, Lime 6.2.0 w/ HTML5 target (2)
Render MovieClip animation in separate canvas (2)
HaxePunk 4.0 is now available (1)
Openfl test windows hangs on __resources__.cpp (5)
Air target, adt compilation error with iOS + Objective-C (3)
Video on IE webgl error (6)
Starling + flattening + flash target + gpu as wmode = different behavior (10)
How to switch between screens? (13)
Efficient way to render one-byte-per-pixel data (9)
Delaying custom preloader from disappearing (10)
Openfl setup windows (2)
Drawing Coloured Verts (2)
Some help for a flah developer (file access and similar things) (2)
Font embed options for font families? (3)
Cocoapods and Xcode workspaces in OpenFL/Lime projects (3)
Make app size more or less(to normal) - mobile (14)